72 lines
2.7 KiB
Swift
72 lines
2.7 KiB
Swift
import UIKit
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import PKHUD
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import AutoCatCore
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@main
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class AppDelegate: UIResponder, UIApplicationDelegate {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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HUD.dimsBackground = true
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HUD.allowsInteraction = false
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setupAppearance()
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return true
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}
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func setupAppearance() {
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let tabBarAppearance = UITabBarAppearance()
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tabBarAppearance.configureWithDefaultBackground()
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UITabBar.appearance().standardAppearance = tabBarAppearance
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UITabBar.appearance().scrollEdgeAppearance = tabBarAppearance
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let navigationBarAppearance = UINavigationBarAppearance()
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navigationBarAppearance.configureWithDefaultBackground()
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UINavigationBar.appearance().standardAppearance = navigationBarAppearance
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UINavigationBar.appearance().scrollEdgeAppearance = navigationBarAppearance
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}
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// MARK: UISceneSession Lifecycle
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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// MARK: - Global menu
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#if targetEnvironment(macCatalyst)
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override func buildMenu(with builder: UIMenuBuilder) {
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super.buildMenu(with: builder)
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let command = UIKeyCommand(title: NSLocalizedString("Add new number", comment: ""),
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action: #selector(openAddNumberPanel),
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input: "n",
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modifierFlags: .command)
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let menu = UIMenu(options: .displayInline, children: [command])
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builder.insertChild(menu, atEndOfMenu: .file)
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}
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@objc func openAddNumberPanel() {
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guard let sceneDelegate = UIApplication.shared.connectedScenes.first?.delegate as? SceneDelegate else {
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return
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}
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sceneDelegate.showAddNumberPanel()
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}
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#endif
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}
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