24 lines
340 B
C++
24 lines
340 B
C++
#ifndef GLTEST_SHADER_H
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#define GLTEST_SHADER_H
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#include <string>
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#include <GL/glew.h>
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class Shader {
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private:
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std::string _path;
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GLenum _type;
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GLuint _shader;
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public:
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Shader(GLenum type, const std::string& path);
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void compile();
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operator GLuint() const;
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~Shader();
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private:
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void logCompileError();
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};
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#endif //GLTEST_SHADER_H
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