#include "src/Nes.h" #include "src/Window.h" #include #include #include int main() { using namespace std::placeholders; nes::Nes device; nes::SdlWindow window(nes::Ppu::SCREEN_WIDTH, nes::Ppu::SCREEN_HEIGHT); device.setNewFrameCallback(std::bind(&nes::SdlWindow::drawFrame, &window, _1)); device.insertCartridge("/home/selim/Downloads/nestest.nes"); uint64_t cycles = 0; while (cycles < 1000000000) { device.tick(); cycles++; //int64_t us = static_cast(1000000000.0/(60*nes::Ppu::SCREEN_WIDTH*nes::Ppu::SCREEN_HEIGHT)); //std::this_thread::sleep_for(std::chrono::nanoseconds(1)); } return 0; }