nes/main.cpp
Selim Mustafaev 5a459e582d Fixed PPU bug.
Fixed polling SDL events speed issue.
2023-09-18 22:41:55 +03:00

38 lines
1.1 KiB
C++

#include "src/Nes.h"
#include "src/Window.h"
#include "src/SdlKeyboardController.h"
#include <functional>
#include <chrono>
#include <thread>
int main() {
using namespace std::placeholders;
nes::Nes device;
nes::SdlWindow window(nes::Ppu::SCREEN_WIDTH, nes::Ppu::SCREEN_HEIGHT);
window.setSize(nes::Ppu::SCREEN_WIDTH * 4, nes::Ppu::SCREEN_HEIGHT * 4);
SDL_Event e;
device.setNewFrameCallback([&window, &e](auto buffer){
window.drawFrame(buffer);
while(SDL_PollEvent(&e));
});
device.connect(std::make_shared<SdlKeyboardController>());
device.insertCartridge("/home/selim/Downloads/smb.nes");
//device.insertCartridge("/Users/selim/Documents/nestest.nes");
//device.insertCartridge("C:\\Users\\selim\\Documents\\nestest.nes");
uint64_t cycles = 0;
while (cycles < 1000000000) {
device.tick();
cycles++;
//int64_t us = static_cast<int64_t>(1000000000.0/(60*nes::Ppu::SCREEN_WIDTH*nes::Ppu::SCREEN_HEIGHT));
//std::this_thread::sleep_for(std::chrono::nanoseconds(1));
}
return 0;
}